ECS with EnTT
The engine experiments use EnTT as the ECS library while I try to integrate it with Vulkan rendering.
Learning project / engine experiments
Chord Engine is a personal C++ learning project where I am exploring ECS architecture, Vulkan rendering, and experimenting in general.
The engine experiments use EnTT as the ECS library while I try to integrate it with Vulkan rendering.
Rendering work is focused on learning Vulkan: resources, pipelines, glTF standard.
This site is mostly a place to keep dev logs, screenshots, and short notes while the project changes.